20 days of Resources

I’d love to take upp this blog again, but priorities! Publishing this blog post unfinished.

One of the many features of the Resources game is that it says how many days you have played it, or rather the number of days since you first started it. I’ve had a really busy 20 days so I’ve played the game quite casually but enough to reach level 5 and become a billionaire!

The basic elements of the game are mines and factories. You build mines at real-world locations shown on the map, and then build factories to refine the raw materials you mine.  Everything mined and or refined are stored in separate warehouses.

Everything you store in warehouses can be sold, and naturally more refined materials are worth more on the market.

The only creations shown on the map are mines, but there are also crates of loot that appear randomly and can be picked up if you are in range.

There are also other buildings in the game. I’ve managed to build a Casino (good for losing money) and a Training Camp, where I’ve managed to train some security dogs.

Everything in the game can be upgraded. Mines can become more advanced, warehouses can hold more goods, factories can increase throughput, and so on.

Even when the game is not running it is sending notifications when factories are finished with a batch, warehouses are full, or on events such as when I was fined for a mining accident and when there was some kind of plague in the mines…

There are a number of chores in the game:

  1. sell goods before the warehouse get full (overproduction will be lost)
  2. start production in factories
  3. maintain mines – I assume this is to maintain output and prevent accidents. Maintenance is free if you are in range, otherwise you can use Maintenance Kits or pay “experts” quite a lot of money.

You cannot build all types of mines or factories or buildings from the start, so you have to advance to the required level first, and for factories and buildings you also have to have the correct materials in stock.